Internship at enliven.media
I wanna go home
I worked on this project during my first internship. I worked on it together with a group of 7 people using Perforce as source control. I had close contact with multiple programmers and artists during this project. We also had
great contact with the client during the development phase.
For this project I worked on some navigation & most of the trigger events. All was done using C++ in the Unreal engine.
About
I Wanna Go Home is a vr simulation ment to teach people how everyday tasks feel for slight mental handicapped people. Thanks to this innovative simulation people get better education on how to handle slight mental handicapped
people.
VR Don't Forget Me
I worked on this project during my first internship. I worked on it together with a group of 6 people using Perforce as source control. I had close contact with the senior programmer during this project and he taught me lots op
tips and tricks I can use woking with C++ in te Unreal game engine.
I did the trigger events for the animations & some of the timing in the lighting effects.
About
Don't Forget Me is a VR simulation for the government about the impact of domestic violence on small children. This simulation is ment to show empathy.
EduPlanet
At my Internship I had to make a VR videoplayer prototype for the TUE (Technical University of Eindhoven). I build the software that makes it possible to capture VR video.
I used Nvidia Ansel in combination with my C# script to render the 8K video below.
VR Movement & Tracking System
The Movement & Tracking System was created so we could explore the insides of buildings we had modelled. The whole system is written from the ground up in C++ and inplemented in to Unreal Engine.