Fighting Combo System
During a Make a Thon (time period of 48 hour) I made a fully customisable inputlag free combo input plug-in for Unity with on event triggers and options for directional inputs.
At the stard I wanted to make a Street Fighter clone, but I came to the conclusion that the idea was to ambitious and switched to the plug-in idea. After 2 days of hard work I'm proud of the final result.
How To Use The Fighting Combo System Plug-in
To use the Fighting Combo System you have to add This script to
your project. When you succsessfully added the plug-in map the desired keybindings to the attacks and set the animations (with the exact time of the animation) as seen below.
Now you can set the combo sise to your desired amount. And name your new combos.
Set your input size to the length you want (3 to 5 is optimal for gameplay). Put the attack type in each Element.
Finaly put in the combo attack animation with the exact animation time. There is an optional "On Inputted" field were you can call all sorts of things.